A downloadable game for Windows




    This game is currently in development.
    A demo version maybe differ from a completed version.



Clarus Bravers
is a 2D Action-Platformer inspired by Mega man, Metal Slug and some Arcade games.


The kingdom's national treasure, Clarus Star has been stolen by the evil villain demon! With a rumor that anyone with a strong pure desire can grant a wish from the star, it won't be good if it's being used by baddies for sure!


Help the Clarus Party in a journey to retrieve the stolen treasure. Pick your path, choose random ability cards and stop them before it's too late!



Features (current build)

  • 2 Playable Characters : Each character has their own movesets
  • 1 Stage : Packed with enemies and a boss at the end of a stage
  • 3 Ability Cards : Each card can help you in tight situations
  • Local co-op : Enjoy a local co-op experience with your friends
  • Support keyboard and controller : keyboard keys and controller buttons can be remapped
  • some secrets..?



Social Links

Bluesky : https://bsky.app/profile/clarusdev.bsky.social
Twitter : https://twitter.com/clarus_dev
Youtube : https://www.youtube.com/@clarusdev
Discord : https://discord.gg/WmqmYsUAyr

Updated 1 day ago
Published 4 days ago
StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorclarusdev
GenreAction
Made withGodot
Tags2D, Action-Adventure, Co-op, Local Co-Op, Pixel Art, Retro, Side Scroller
Average sessionA few minutes
InputsKeyboard, Gamepad (any)
MultiplayerLocal multiplayer
Player count1 - 2
ContentNo generative AI was used

Download

Download
Clarus Bravers DEMO 10.6.2026.zip 64 MB

Development log

Comments

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(+1)

Pretty well and challenging demo. I really like how detailed and clean the pixel art vibe is. You can see in the intro cutscene how expressive the characters are which then translates to their sprites.

I only played it solo so there was a bigger challenge in beating the first stage since I kept dying to the boss until I got its pattern. Parrying felt a bit off at times but not completely, it might be something on my end. Other than that, no lag nor issues whatsoever with the length of the stage, the rate of enemies spawning or the overall movement.

Good job as of now, hopefully we get more of it not far in the future.

Thank you for the feedback!